Hello, I'm Zac Richards
Game Designer

Specialising in Tecnical & Level Design

About Me

  • Development Software
    Unity
    UnrealEngine
    Visual Studio
    Git
    Blender
  • Languages
    C#
    HTML
    CSS
    Unreal Engine Blueprints
  • Soft Skills
    Multidisiplin Teamwork
    Creative Problem Solving
    Critical Thinking
    Management
  • Technical Skills
    Programming
    Visual Scripting
    Level Design
    UI/UX Design
    Sound Design
  • Tafe NSW Feb 2022-Jun 2022
    Certificate III in Information Technology ICT30120
  • Academy of Interactive Entertainment Feb 2023-Dec 2024
    CUA51020 Diploma of Screen and Media
    CUA51120 Diploma of Visual Arts
    11151NAT Advanced Diploma of Professional Game Development

Projects

Clumsy Champions

A wacky physics-based party game where player's fight in medieval style combat

Eninge: Unreal Engine 5

Team Size: 7

Duration: 5 Months

Roles: Documentation Manager, Technical Designer, Sound Designer, UI/UX Designer, QA

Ronin

A co-op escape room experience set in a japanese dungeon

Eninge: Unity

Team Size: 6

Duration: 3 Months

Roles: Level Designer, Puzzle Designer, Puzzle Programmer

Davo's Trasheria

A fast paced recycling management simulator

Eninge: Unity

Team Size: 6

Duration: 2 Weeks

Roles: Level Designer, Gameplay Designer, Lighting Artist, Assistant Programmer

Contact Me